The Magic Joke Collection : Magic Card Creations (Land,Artifacts,Gold,Black,Blue)
The Magic Joke Collection : Cool and Funny Magic Card Creations
Submit a new card!
Note : Any joke with profanity, racism, discrimination, etc.,
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etc...
ALSO : It may take up to two weeks for your joke to appear.... please
be patient, and visit often! :^)
Magic Card Creations

LAND
- Beach - Legendary Land
- Cumulative Upkeep: Gain 1 life. Effects that prevent or redirect
damage can not be used to counter this gain of life.
- All Damage dealt to you or any of your creatures is doubled.
No effects that stop creatures from attacking can be used while
Beach is in play.
- Tap - Add one colorless mana to your mana pool.
- Tap - Sacrifice Beach to add 2 colorless mana to your mana pool
- Tap - Draw exactly one half of target opponent's library into your hand.
Opponent draws exactly one half of your library into his hand. Exchange
ownership of these cards. Ignore this effect if you are not playing for
ante.
- Nothing like relaxing on the beach, right?
- Submitted by David Weiss
- Camelot (it's only a model) - Land
- Tap : Tap all your opponents creatures.
If this effect is used, you must sing "The Lumberjack Song", or any other Monty
Python song, or effect is countered.
- Oh, let's not go to Camelot. It is a silly place. - King Arthur
- Submitted by Moonlore
- Honest Urzas Used Artifact Lot - Land
- Tap : Target Artifact is taken from graveyard and put directly into play,
this artifact now has a cumulative upkeep of 2. If this is an Artifact
Creature it will act as if was just summoned.
- You get what you pay for. - Urza
- Submitted by Admiral Christopher
- Jungle - Land
- Add WBRGU to your mana pool. This mana may not be used as colorless mana.
- Submitted by Cole Bozman
-
- Lance of Loser - Land
- When cast, player loses the game and as further punishment must
carry the tremendous burden of owning all the opponent's cards for eternities.
- Nah, nah!--Mishra
- Submitted by Amadeus
- Mishra's Malevolent Mini-Mall - Land
- All swamps and forests in play are destroyed.
- "People always ask me why I can't sneak through forests anymore. And
I always tell them- because there's no damn places left to practice!" - Jedit Ojanen,
mercenary general
- Submitted by Wolfrider St'ven
- New York - Land
- Tap to be mugged by player to your left.
- New York, New Yooooooorrrrrrrrk!
- Submitted by Jed Thurlow
- Palace of Aliban - Land
- 9 colorless, Tap : Take up to 3 of opponents creatures and place them ON TOP OF Palace of Aliban.
- Opponent flips a coin and you call it. If the flip ends up in your favor gain control
of 1 creature. If opponent wins, tap Palace, and leave the remaining creatures on it.
Continue until there are no more creatures on Palace or until opponent wins the flip.
If Palace is tapped, it does not untap again for the rest of the game. During each
players upkeep that there is a creature on Palace, it deals 4 (unpreventable) damage
to that player. Any player may pay 7 (unprevenable) damage at any time to destroy
Palace.
- Ah! Not only the smell of rotting flesh, but of victory! - Knight of Aliban, Book Of Palace Horrors
- Submitted by Steven Deobald
- Parking lot - Land
- Tap, X : Tap X creatures you control to put a X parking counters on parking lot.
Creatures tapped in this way do not untap untill all parking counters are removed.
- Tap, X : Tap X of opponents creatures.Remove all parking counters from parking
lot. X equals the amount of parking counters on parking lot.
- And finally when I realized that all the spaces where taken it was
far to late to escape - Memoirs of a Driver
- Submitted by Sam and Jason
- Savannah, Georgia - Land
- Add BG or BW to your mana pool w/ regular dual-land text.
- The people of Savannah, Georgia are known for their Southern hospitality.
- Submitted by Cole Bozman
-
- Shadowy Abyss - Land
- When Shadowy Abyss comes into play, remove from the game all
non-land cards in play. During each player's upkeep, that player may tap
all mana-producing lands he or she controls to return directly into play
under their control any one card removed by Shadowy Abyss. If Shadowy Abyss
leaves play, remove it from the game.
- Submitted by Lucas Axtman
- Slums of Pendrell Vale - Land
- During each player's upkeep, bury the card in play that has the
highest Cloister value.
- You're not going to park your Ornithopter in THAT neighborhood, are you?
- Submitted by Anonymous
- Stadium - Land
- All Sportsfan gain +1/+1, banding and trample.
- Submitted by Michael Hilburg
- Urza's Temple of Death - Land
- Tap : Sacrifice one of your creatures to gain life equal to its casting or
creating cost
- Tap : Sacrifice one of your creatures to gain colorless mana equal to its
casting or creating cost.
- Tap : Sacrifice all your creatures to kill all of opponents creatures.
- Submitted by Sam Screiber
- War College - Land
- Tap, X : Sacrifice a creature to make an X/X ledgend with banding Rampage:2 and
Cumulative Upkeep:5. X equals the power and toughness of sacrificed creature
added together and doubled.
- And then,when he left,he was truly not himself anymore - Newspaper editor
- Submitted by Sam Schreiber

ARTIFACTS
- Alka-Seltzer - Mono Artifact [2]
- 1 : Bury target Sea Gull. This cannot be redirected or prevented in any way.
- Submitted by Anonymous
- Amulet of random effects - Mono Artifact [10]
- Tap : Sacrifice Amulet of random effectand remove it from the game.
All players reshuffle their hands into their libraries. All players count
the number of permenents they have in play and draw that many cards from
their libraries. All permenents in play are buried and all players get to
put all their permenents from their hands directly into play.
- ... when I finished reading the inscription every thing had changed ...
- Submitted by Eric Lefebvre
- Bank of America - Continuous Artifact [2]
- 2 : Put a Money counter on the card.
When You get a lots of money counter you become rich.
- Submitted by Daniel Nagy
- Beastmaster's Sword - Continuous Artifact [10RRRGGG]
- All green creatures are immediaty put on you side and all red creatures are
put on the opponent's side.All non-red-or-green creatures are taken out of
the game.No black,white,gold,or blue summoning spells may be cast.
- Submitted by Sam Schreiber
- Big Toilet - Mono Artifact [10 Colorless]
- Comes into play tapped. Every turn it is untapped, put a flush
counter on Big Toilet.
- Tap : Sacrifice seven flush counters and Big Toilet
to bury three target permanents.
- The last thing he heard was a WOOOOSHHHHH. . .
- Submitted by Justin
- Big-Wheeled Truck - Mono Artifact [X5]
- Put X gasoline counters on Big-Wheeled Truck.Remove a gasoline counter every
time it becomes tapped.When it has no gasoline counters on it destroy it.
- Tap : Give target creature trample,first strike,roadwalk,+5/+5 and Rampage:-5
- Submitted by Sam Schreiber
- Cancel Moose - Artifact Creature [3] 0/2
- Tap to destroy any SPAM that has been in play for at least one
turn. Controller of destroyed SPAM takes X damage, where X is casting cost
of SPAM.
- Submitted by George Ruban
- Can o Coke - Mono Artifact [1]
- Tap : Give a creature a Caffeine counter. Treat this as a +2/+1 counter.
If any creature ever gets 3 caffeine counters, it loses -100/-1000.
If a creature dies in this way, remove it from game. If creature dies this
way Place caffeine counters on you. If you ever have 20 or more caffeine
counters on yourself, take damage equal to your life. This damage is
colorless and cannot be prevented or redirected.
- Submitted by King Richard Crainum II
- Car - Mono Artifact [5]
- Tap : Target creature gets Roadwalk and cannot deal damage untill Car is
untapped.
- 2 : Untap Car. Once this ability is used car cannot be tapped again until end
of turn.
- Submitted by Sam Schreiber
- Chirac's Mess - Mono Artifact [0 Colorless]
- Sacrifice Chirac's Mess to blow up the entire world in one big bang.
- I blew up the world for fun & pleasure -- The Tales of Chirac, The Day
After
- Submitted by Anonymous
-
- Coin of the Ages - Mono Artifact [5]
- 5, Tap: Flip a coin, if it lands heads up you win. If it lands tails up
you loose.
- Submitted by The Savidger
- Couch Potato - Artifact Creature [1 potato] 0/40
- Tap : Add 12 nachoes, 3 cokes, and 20 movies to you to eat while
opponent figures out what the mana does.
- Sacrafice it to puke on opponents library.
- Submitted by Overload
- Disk of Joy - Mono Artifact [3 Colorless]
- Target opponent loses, and you win.
- Have a nice day.
- Submitted by Krillion
- Dumb Ass - Artifact Creature [0] 99/99
- Cast this and INSTANTLY trade every land in your deck for a
non-land card in opponent's deck. Destroy all creatures, lands, and
enchantments in play. Trample, first strike, rampage +10, protection from
red, white, blue, black, green, flying; whenever damaged, put a +10/+10
counter on it, and whenever slays enemy creature, take control of creature.
- Submitted by Anonymous
- Eternal Atog - Mono Artifact [8 Colorless]
- 4 colorless, Tap : Target creature instantly becomes a basic Atog.
- Those who trust their lives to trinkets always die... --Sarpadian
Empires, Volume X
- Submitted by Paul Dirkse
- The Flying Circus - Continuous Artifact [5]
- When the flying Circus is in play, every player except the
controller of the Flying Circus must say a line from Monty Python's Flying
Circus during his or her upkeep. If they fail to do so in 10 seconds, or
use a line already said in this game, they suffer 2 damage. This loss of
life cannot be countered.
- And now for something completely different.
- Submitted by Ronald Gravendeel
- Generic Item - Continuous Artifact [1 Colorless]
- Any player who speaks loses 5 life.
- Submitted by Greg Lohman
- Gold Digger - Mono Artifact [0 Colorless]
- Force target player to pick his/her nose.
If that player does not pick his/her nose, they concede the game.
- OOOOOOOOOO!!! A BIG ONE!!! - Urza's First Find
- Submitted by Bradley Fesi
- Happyface - Continuous Artifact [8 Colorless]
- While in play, all opponents must say "Djibu" and sing the Lumberjack song before
doing anything. If the opponent refuses, they lose and must wear underwear on their
head until controller of Happyface says they can take it off. Cannot be interupted
or destroyed.
- "Hail Happyface!"
- Submitted by El Juno
- Holy Hand Grenade of Antioch - Mono Artifact [5 Colorless]
- 3, Tap : Destroy target bunny or target rabbit.
- 4, Tap : Target player who does not have a holy hand grenade in play is immediately eaten by a small rabbit with big, sharp pointy teeth, or he/she must concede the game.
- "We have the holy hand grenade!"
- "Of course! 'Tis one of the sacred relics brother maynard carries!"
- Submitted by Joven
- Hoser - Artifact Creature [10 Colorless] 1/1
- Trample, Rampage 3
- Can only be blocked by three or more creatures
- ALAS WE THOUGHT IT WAS A CUTE CREATURE
- Submitted by Patrick Jascot
- Infernal Suitcases - Mono Artifact [WBRGU]
- Comes into Play Tapped.
- WBRGU, Tap : All players count number of cards in their Magic: The Gathering collection. Each player with over 1000
cards must randomly destroy 1/10th of their collection.
- Excuse me, Mr. Suitcase, I'm only a beginner but. . .
- Submitted by Paul Andrews
- Jester Smello Socks - Mono Artifact [0]
- Tap : Smell target opponents socks to put a sock counter on J.S.S.
- Tap : Sacrifice a sock counter to have opponent smell your socks.
- "EEEEEEEEEEEEEEEEEEUUUUUUUUUUUU" - Jester(User)
- Submitted by Sam Schreiber
- Keg - Mono Artifact [2 Colorless]
- Tap to remove all non-white and non-artifact creatures from play
until your next upkeep. Return them to play tapped.
- Drinks are on the house
- Submitted by Adam Cochran
- Lab of Irthen - Mono Artifact [20]
- Sacrifice Lab of Irthen to put a boom counter on each player.
- Every turn boom counters do 2 damage to the player they are on.
- Submitted by Sam Schreiber
- Land Fill - Artifact Creature [1 Colorless] 0/1
- When Land Fill comes into play sacrifice 5 lands.
- Tap : Destroy target Land. Land Fill gets +1/+1
- Tap Sacrifice Land Fill to return all destroyed land into play
under your control.
- Submitted by Shawn Sedore
- Librarian - Artifact Creature [3] 1/2
- During your upkeep look at the top 2 cards of your library. You may then
replace the 2 cards in any order.
- Submitted by Chad McGowan
- Lump of Nerf - Continuous Artifact [6 Colorless]
- All cards in play that have at least one of the the following
letters are buried: Q, Z, X, V, W.
- Submitted by Cole Bozman
- Lunatic Creation - Artifact Creature [7 Colorless] */*
- When cast, bring a new magic deck into play with all current players
controlling this beastly creation. This Creature has 20 hit points
like a normal player. Attacks lowest hit point player with it's creatures.
Never attacks or blocks.Power/toughness is */*, where * = hit points.
- Submitted by Mark Wegner
- Machine that goes "Ping" - Continuous Artifact [8 Colorless]
- No creatures may go to the graveyard from play.
- All hail the machine that goes "Ping".
- Submitted by Cole Bozman
- Map of Ith - Mono Artifact [0 Colorless]
- Tap to make target creature untargetable by Maze of Ith until end of turn.
- Submitted by Anonymous
- Medusa - Mono Artifact [10 Colorless]
- Tap : Stick to your forehead and shout "LOOK AT ME EVERYBODY!"
All players who look at you during your turn suffer 9999999999 damage.
Discard after you use this ability.
- Submitted by Anthony Dharmasurya
- Mine Field - Continuous Artifact [4 Colorless]
- Whenever a non-flying creature attacks, Mine Field does 3 damage
to it.
- Submitted by Justin Epstein
- Mox Jet Clone - Continuous Artifact [2 Colorless]
- Tap : Add R to your mana pool
- "No! You fool! Now everyone has one!" - Mishra
- Submitted by Jeremy Widder
- Nameless Weapon - Artifact Creature [12 Colorless] 12/15
- Comes into play tapped.
- Nameless Weapon may only attack once after summoning.
- Trample, Rampage: 2, First Strike.
- 1 Colorless: Give Nameless Weapon +0/+1 until end of turn. Sacrifice Nameless Weapon to remove from
the game all permanents in play and to deal its toughness in damage to all
opponents.
- Submitted by Corey Narsted
- Oliver's Cap - Mono Artifact [3]
- Sacrifice Oliver's Cap to force your opponent to do silly dance. If he don't want, you win the game.
- Submitted by Olivier D'Amours
- Padlock on the Suitcase - Continuous Artifact [0]
- All cards in play not in the lastest revision of magic the Gathering,
and the current expantion become tapped. No cards from previous
expantions or editions may be cast while padlock is in play.
- Submitted by Marc Shotter
- Punch under the table - Artifact Interrupt [0 Colorless]
- Interrupts target spell as it is being cast.
- I cast bl.. ouch!!!
- Submitted by Yngve S%F6derlund (When I got it, the name was garbled up)
- Reality Check! - Mono Artifact [10 Colorless]
- Everyone stops playing. The game ends in a draw. Everyone must then get a life.
(There is no counter to this card)
- Player1: I nearly won! Why did you do that?
- Player2: Hey, it's only a game.
- Player1: No! NOOO!!! I must keep playing!!!! I must win!!!!
- Submitted by General Leo (MCL)
- Ring of Clumsiness - Mono Artifact [4 Colorless]
- Tap : Target creture deals it's power in damage to itself
- "oops!, I dropped it..."
- Submitted by Misha "Cheese" Gale
- Rock - Artifact Creature [0] -9/-9
- Cannot attack or block. If card is put into graveyard it deals
you 19 damage. For all other puposes, this card is completely useless.
- HA HA HA! I CAN'T BELIEVE YOU CAST ME!!!
- Smaug - Continuous Artifact [0]
- Tap to win the game
- Submitted by Chris Sinsabaugh
- Sweetness - Continuous Artifact [1]
- When Sweetness comes into play bury all creatures you control.
- All land you control may provide an additional mana of your choice.
- Submitted by Brent Wilson
- Thopterthopter - Artifact Creature [0] 0/1
- As long as Thopterthopter is in play, all Ornithopters and Roterothopters
gain +1/+1.
- %$*#@& THOPTERS!!! - Doug, Mage for Hire
- Submitted by Shaun Clayton
- The Toaster - Mono Artifact [1]
- During a person's upkeep they must sacrifice a card in their hand
to the toaster. If they don't they must get down on both hands and knees
and worship the toaster for one minute or lose 100 life. If they do either
of the above they may bury one of target opponent's permanents.
- Submitted by John Humphrey
- T.V. - Continuous Artifact [10]
- Tap all creatures for the rest of game.If a new creature enters play it
is tapped for the rest of the game.
- Submitted by Sam Schreiber
- Urza - Artifact Creature [5] 0/2
- Urza's landswalk
- If opponent has an artifact that has Urza in it's name Urza
gains +5/+3 and Rampage:1.
- Destroy Urza if it is the only card in play with Urza in the title.
- Submitted by Sam Schreiber
- Urza's Bathtub - Mono Artifact [1]
- Tap : Wash your hand.
- Scrub-a-dub-dub! - Urza
- Submitted by Eric Tyson
- Urza's Pencil Sharpener - Mono Artifact [5 Colorless]
- 1: Sacrifice Urza's pencil sharpener to give target creature: trample, first strike
banding, +4/+4, or rampage 2.
- Submitted by Anonymous
- Urza's Sacrifice producer - Artifact Creature [2] 2/1
- Tap,5 : Put a 0/1 artifact creature into play that cannot attack or defend.
- Tap,10 : Put a 0/1 artifact creature into play that cannot attack.
- Submitted by Sam Screiber
- Useless Card - Artifact Creature [0] 1/0
- Does absolutely nothing.
- Vault of Misfortune - Mono Artifact [7 colorless]
- Tap this artifact to remove special ability requiring a tap symbol of
target creature until end of turn.
- Submitted by Dan
- Wall of cardboard - Artifact Creature [0] 0/1
- Target creature wall of cardboard blocks gains +1/+0 and trample.
- Submitted by Bubba
- Wand of stupidity - Continuous Artifact [2]
- Tap to put a counter in your left ear.
- Tap to put a counter in your right ear.
- Sacrifice Wand of Stupidity to put a counter in your nose. Use this ability only when you have counters in both your ears.
- Submitted by J'rgen Olsson
- Windows 95 - Artifact [??]
- Place five tokens on Windows 95 when it enters play. Whenever any one of
your permanents becomes tapped, place a token on it. Anything with a token
on it does not untap during your untap phase; instead remove a token on it.
During your upkeep, remove a token from Windows 95. If Windows 95 is in play
with no tokens on it, opponent may not cast any spells unless he/she also
has Windows 95 in play.
- from Mark Green's Posting to a MTG newsgroup. (Submitted by ArbataX)
-
- Word 6.0 - Artifact Creature [$129] 20/20
- Word 6.0 may not block or attack on the turn it comes into play or
any other turn that it is in play. If it becomes tapped, it gets a -3/-3
counter. If a Word 5.0 or Word 4.0 is in play then tap Word 6.0 during your
upkeep. If Word 6.0 is goes to the graveyard then gain 10 life. All of your
creatures get -1/-1 counters while Word 6.0 is in play. If Word 6.0 is
regenerated then controller takes 5 damage.
- It was big, confusing, slow, and useless. We could only hope that
it would be destroyed before it did any more damage. -The User
- Submitted by Eric Callahan

GOLD
- Barney The Dinosaur - Gold Summon [5BUGRW] 9/9
- Trample,swampwalk,islandwalk,forestwalk,plainwalk,mountainwalk,rampage+9,first strike,banding
- Cannot be blocked by creatures or walls.
- Barney The Dinosaur may not be the target of spells or effects.
- If Barney The Dinosaur damages target player, he has to sing the "I love you song"
- Submitted by Jonathan Syu
- Beer Elemental - Gold Summon [3RRR] 4/3
- Tap : Put an +3/-2 intoxication counter on target creature. During creature's
controller's upkeep, remove the intoxication counter and put a -2/-2 hangover counter on creature.
- Whenever a player is damaged by Beer Elemental, he or she gains a beer
counter. If any player ever has more beer counters than friends to laugh at
them then they must fall unconscious.
- The breath. I always remember the breath - renegade Whisky Angel
- Submitted by Daniel Murray
- Bob Villa - Gold Summon [3RG] 1/4
- Summon Legend
- Protection from blue
- Tap : Look trough your library for an artifact and put it directly into play
this artifact now has an upkeep of 2 plus any other upkeep cost it might
already have.
- "... on our next show, i'll show you how to build ..." - Bob Villa
- Submitted by Eric Lefebvre
- Bread Being - Gold Summon [2BUGW] 5/7
- Flying, Trample
- G : Gain permanent control of target Sea Gull.
- U : Target Sea Gull you control gets +1/+2 until end of turn.
- B : Target Sea Gull you control gets +2/+1 until end of turn.
- BBUW : Target Sea Gull you control gets a permanent +3/+3 counter.
- W : Bread Being counters target Alka-Seltzer.
- Tap : All Sea Gulls you control get banding until end of turn.
- Submitted by Anonymous
- Corpse Collector - Gold Summon [BBU] 1/2
- Tap to place any creature under Corpse Collector (under the card).
Tap to bury any creature under Corpse Collector in target creature's owner's
graveyard. If Corpse Collector is removed from play, all creatures under
Corpse Collector are returned to their owners tapped and do not untap during
their next untap phase.
- "Bring out your dead!"
- Decipher Card Game Maker - Gold Instant [3BBR]
- Target Opponent Buys two Star Wars and Two Star Trek Starter decks and attempts to make halfway decent
decks with them. If that player cannot, then he or she must give away any main characters found in
those starters to you. That opponent then loses the game.
- Submitted by David Weiss
- Fly priests - Gold Summon [15] 20/20
- Flying, Bands and First Strike
- Upkeep : 5
- 1 : Put a spore counter on Fly Priests
- 0 : Destroy a spore counter to add a -2/-2 counter on Fly Priests.
- Submitted by Jason Doyle
- Insanity - Gold Instant [0]
- All creatures go insane so they all attack their controllers.
- "INSANE IN THE MEMBRANE, INSANE IN THE BRAIN!!!"
- Invertion - Gold Enchant World [3BBRR]
- Tap: Everything involved in game (cards,people,counters,etc.) are
reversed. Card tougness,power,damage,etc. is reversed. People must stand
on heads,cards are tapped the other way,damage and live-gaining is
damage,etc.. This card can not be destroyed or countered by any other card.
Invert is not affected by itself. If Invert is not followed, then player
gets 5 damage that can't be redirected or countered. Damage is regular
damage,not life.
- "Ho on! Gnihtyreve si sdrakcab! Pleh!" - Mishra,Urza and the whole Dominia gang
- Submitted by Max
- Jesters Curse - Gold Interrupt [3URB]
- Cast only when a player Jesters Caps you for the fourth time and then goes to cast Drafnas Restoration or reconstruction or Copy Artifact.
- Destroy all permanents in play, Bury all land, All players must loose half of their life and the player must conceed to a full 3 hours of Noogie therapy.
- Submitted by Alex Liddell
- The Knights who say Nee - Gold Summon [5BUGRW] 4/8
- Tap : Destroy target creature
- G, Tap : Force target player to buy you a shrubery
- U, Tap : Force target player to cut down a tree with a herring
- Submitted by Julian Milner
- Land Clump - Gold Sorcery [RBG]
- Sacrifice all your permanents. Look through target opponent's
library and rearrange the cards in any order.
- @%*!!! Where's my LAAAND!
- Submitted by Anonymous
-
- Matematico, The Ancient One - Gold Summon [11 ???] 0/1
- Ancient One can be brought back to play, no matter if He is removed from play.
- Say sonny, when I was your age. . .
- Submitted by David Fernandez
- Merfolk Poison - Gold Interrupt [2UWX]
- Counter Target Spell. Caster of target spell loses X life. X is the casting
cost of target spell. This loss of life cannot be prevented by spells or
effects that prevent or redirect damage. At the beginning of the next upkeep,
draw one card.
- Submitted by Joey Haché
- Mikey - Gold Summon [4 Colorless, RB] 2/2
- Tap to destroy any creature. Untap to gain Life.
- Mikey will eat anything.
- Submitted by Eric Callahan
- Remove Hope - Gold Sorcery [50BRUGW]
- Remove target player from the tournament. Remove this card from your deck
if you are not playing in a tournament.
- "Aiiii!!!"
- Submitted by Collin Jackson
- Shut up and playerator - Gold Enchant World [BR]
- Any Player who argues will have his or herself beat up by all other players.
- Submitted by John Chamberlain
- Solar System - Gold Enchant World [BBUUWWGGRR2]
- All creatures are placed on different planets.
- "We are lost in space!!!"
- Submitted by AAron Wilson
- Song of REALLY-BIG Anoyance - Gold Enchant World [0 Colorless]
- All players must begin to sing the most annoying song that they can think of.
If one or more players sing the same song, they must immediatly sacrifice one
land. If there are no lands left to sacrifice, put out a 10/10 SPAM counter.
This counter cannot attack, defend, or be the target of any spell. If one
opponent has more than 5 SPAM counters, the game ends and all cards are burned.
- Submitted by Rob Johnson
- SpitStorm - Gold Enchantment [2WWUU]
- All of the regular Lands you control become Spit-Covered Lands,
And all Spit-Covered Lands you controls become regular Lands.
- Submitted by Anonymous
- Static Electricity - Gold Enchantment [1RUG]
- When Static electricity comes into play, choose a creature or land. Place a
shuffle token on Static. If the target is a creature, target creature gets +1/+1
for every Shuffle token on static. If it is a land, the land becomes a Wall with X+3/X+3
X representing the number of shuffle tokens
- "Hey, Look what i can do boss! Shocking!" - Quork, sorcerers apprentance, last words
- Submitted by Nanowar
- Thermonuclear Warhead - Gold Instant [1UGGRW]
- When brought into play, Choose a player. If that player can not play the sabatoge cost
(where sabotage cost is amount of life),that opponent is destroyed.If he/she can play it,
choose a new opponent. if opponent cannot play sabatoge cost,he/she is destroyed .
repeat until an opponent is destroyed.If in event all opponents can pay sabatoge
cost,spell is discarded.
- Submitted by Darwin, Divine leader of science and servent to Serra
- Trade Deck - Gold Sorcery [BUGRW]
- Trade seats, decks, and life points with target opponent.
- Hahahahaha! I've got 102 life and you've got 2! Die! Die! Di. .
.uh oh. . .--2nd place finisher at world Magic championship
- Submitted by Darren Hewer
- Unnecessary Roughness - Gold Instant [BBRRUU]
- Punch target player in the face until he or she dies. No spells or effects may be used to counter this loss of life.
- Submitted by Dan Osman
- Wall of Saliva - Gold Summon [2WGBUR] 0/6
- If a creature is blocked by Wall of Saliva, it will get grossed
out and faint. Tap the creature for 4 turns then untap with 1 -1/-1
counter. You can untap early if you add 2 more -1/-1 counters on the creature.
- Submitted by Jonathan Gibson
- Wall of SPAM - Gold Summon [3 Colorless, RBW] 1/7
- Wall of SPAM can be targeted by spells that target SPAM.
Creatures blocked by Wall of SPAM do not untap as normal in oppenent's untap
phase, he/she may pay 3 to untap one of their creatures affected by Wall of
- SPAM.
- SPAM, SPAM, SPAM, SPAM, SPAM, SPAM, SPAM, SPAM, SPAM. . .
- Submitted by Kyle Jewell
- Wizard Hunt - Gold Sorcery [X 4 Colorless]
- X is target player's life
- Play to make target player a 0/X colorless creature who cannot attack.
- KNOCK, KNOCK! "Who's there? What the...AARRGH!!" -Hapless Wizard
- Submitted by Duncan Sinclair
- Your Gonna hate this card - Gold Summon [RUGWB] 999/99
- All other players must beat each other up. Protection from red,
black, green, blue, white, gold, etc., Swampwalk, Forestwalk, Islandwalk,
Plainswalk, Mountainwalk, Rampage: 10, Flying, Trample, Regeneration, First
Strike. Sacrifice your gonna hate this card to win game and make all other
players destroy their decks.
- "Ahhhhh! Here it comes! Run!"--Urza, Mishra, Baron Sengir, Eron
the Relentless, etc.

BLACK
- Atog Lord - Black Summon [1B] 1/4
- 0 : protection from white until end of turn
- 0 : protection from red until end of turn
- When atog lord comes into play sacrifice a permanent you own.
Whenever Atog Lord uses one of the above special ability sacrifice
a permanent you own. If Atog lord blocks a knight or cleric it gains
+5/+0 and first strike until end of turn
- Put a +1/+1 counter on atog lord for every atog you sacrifice using its
special ability
- "are you afraid? it's only an atog" - Sir gronus last words
- Submitted by Ivan Tranquillini
- Beast from the Sea - Black Summon [6 Colorless, BBB] 10/8
- Trample, First Strike
- Cumulative Upkeep: B and sacrifice a creature you control.
- Then I stood on the sand of the sea. And I saw a beast rising up
out of the sea, having seven heads and ten horns, and on his horns ten
crowns, and on his heads a blasphemous name.
- Submitted by Cole Bozman
-
- The Big Bang - Black Instant [2 Colorless, B]
- All cards in play are immediately destroyed. All players
immediately reshuffle your graveyard into your deck and begin all over again
with all life restored.
- Submitted by Annie Somerson
- Dark Lord of the Sith - Black Summon [5BBB] 5/5
- Summon Vader
- Tap : Destroy Target Creature unless that creature has Protection from the Force.
- Creatures with Protection from Black may be targeted with this ability.
- Submitted by David Weiss
- Death Lodge - Black Enchantment [4B]
- Each time target mana is tapped, opponent must put a card in graveyard of your choice.
- Submitted by Nick Teaford
- Death storm - Black Enchant World [BBBBB]
- Send all creatures,artifacts,and lands out of the game.All players take
20 hits of colorless damage.All cards in players hands are sent out of
the game.Graveyard is emptyed into trash can.
- Submitted by Sam Schreiber
- Departure of the Browns - Black Instant [2BBB]
- All Sportsfans in play gain +2/+2 and first strike.
- Bury all sportsfans after all players have finished a full turn.
- Discard all stadiums after all players have finished three full turns.
- Submitted by Michael Hilburg
- Despotic Spectre - Black Summon [2BB] 5/4
- Flying.
- Does not untap as normal during your untap phase. Bury a permanent
under your control during your upkeep to untap Despotic Spectre.
If Despotic Spectre damages opponent, opponent may discard one card
at random from his hand to prevent the damage.
- "Oops." -- last words of Mihsra, Arch Mage of Dyslexia
- Submitted by Robert DeLoura
- Diabolic Laugh - Black Instant [0]
- Cast diabolic laugh only after one of the following events: Inflicting more than
20 points of damage to opponent in a single turn; countering a spell or twarting a
strategy; destroying any permanant under opponents control. When cast you may laugh
evily until the end of the turn and poke fun at your opponent if you wish. Draw a
card at the beginning of the next upkeep.
- Submitted by Jason Wells
- Eternal Shade - Black Summon [B] 0/1
- If Eternal Shade is put into the graveyard, return it to play under it's owner's
control
- The Eternal Shade is a sad, tormented spirit, doomed to infinitely cycle between
the physical and spiritual planes. - Lim-Dul the Necromancer
- Submitted by R.J. Dallinger
- Final Exams - Black Enchant World [3 Colorless, BB]
- For the next five turns, all players skip there untap phase and attack
phase and can not cast any spells other than instants and interupts unless
they sacrifice 10 life points. All players draw two aditional cards each
turn. After the five turns, reshuffle Final Exams into library. Exams
may not be disenchanted, countered, or removed from the game.
- No more screwing around, no more games, no more social life. It's
time to study. YOU ARE MINE! --Dolphbaloch, Demonic Schoolmaster
- Submitted by Andy Ng
-
- Fist of the North Star - Black Summon [4BBB] 5/5
- Rampage : 5
- Only enchantments can target Fist of the North Star.
- Tap : Let's one card start talking again
- Tap : Plant a seed.
- "That's right! In fact, you're already dead!" - Kenshiro, the Fist of the North Star
- Submitted by Sig
- Harbingers of Death Black Enchant World [6BBBBBB]
- During each players'upkeep, place a -1/-1 counter on each of
his/her creatures. Players may pay 3 to remove a counter from one creature.
- With each step, we could feel our lives slipping away. . .
- Submitted by Jason Umfleet
- Hoard of Carnivorous Balls - Black Summon [4BBB] 0/2
- Tap : Whenever a instant or interupt is succesfully cast pay one life to give
balls +1/+1
- Tap 2BB : Put a copy of The Hoard of Carnivorous Balls into play. Treat them as
an exact copy of the original.
- A damn fissure would'nt even swallow up those...things!"- Balthasar, Anaba
Shaman
- Submitted by Kris Clewell
- IRS - Black Sorcery [B X]
- Tap all opponents mana...permanently...
- Submitted by Chuck
- Killer Cow - Black Summon [BBBBB] 10/13
- Trample.
- Any creature that takes damage from Killer Cow is put into any graveyard.
- Leip Frogs - Black Summon [3BB] 3/3
- B: +1/+1 until end of turn
- BB : gain flying until end of turn
- 1 : protection from black until end of turn
- This card is dedicated to my friend Jonathan Leipman and he likes frogs
- Submitted by David Chang
- Lim-Dul's Swarm - Black Enchantment [2BB]
- All plains now produce colorless mana.
- If Lim-Dul's Swarm leaves play, you must
- sacrifice one land of your opponents choice.
- Pay BB during your upkeep or destroy Lim-Dul's Swarm.
- "...and then the swarms came, and the fields were barren." - Memoirs of a Farmer
- Submitted by Dan Tran
- MindWave - Black Enchantment [BBB]
- Any time an opponent taps a land, they must tap a creature that they
control, and vice versa. The Land or Creature they are forced to tap does
not carry out it's abilities as normal.
- Submitted by Matthew Morrison
- Mine Field - Black Enchant Land [X, B]
- Tap : When attacked all blockers and attackers take 10 damage.
- When land is tapped, it does 5 damage to owner.
- Mind Warp - Black Interrupt [4BBBBB]
- One per deck. Cast when attack is made, before defense is chosen
to have all opponent's creatures attack their controllers. Other cards may
be played to alter strength/toughness of creatures. Mind Warp is not
removed from game, but simply put in graveyard.
- Submitted by Brannon Eldridge
- Murderous Rage - Black Sorcery [3BBBBB]
- Destroy All Cards you really REALLY hate and After That, Win Game!
- No Better, Take over your country!Even Better, Take Over the World!
- Submitted By Pinky And the Brain
- Pay Day! - Black Enchant World [5BBBBB]
- All creatures get a upkeep of 10 added to their origional upkeep(If they
had one).
- Submitted by Sam Schreiber
- Pine Cone - Black Enchantment [2B]
- Tap, BB : Put a seed token into play. Treat this token as a basic forest.
This counts toward your one land per turn.
- Submitted by Chad McGowan
- Rats of the Black Vise - Black Summon [9B] 6/5
- [1B] : destoy target creatre or encantment
- [4B] : destoy target artafact
- Submitted by Anonymous
- Sengir's Child - Black Summon [2BB] 0/1
- When Sengir's Child comes into play it gains the abilities of any creature in
play which has Sengir in it's name. During your upkeep put a +1/+1 counter
on Sengir's Child. The power and toughness of Sengir's Child cannot exceed that
of the targeted creature.
- Submitted by Chad McGow
- Singing Moron - Black Enchantment [2 Colorless]
- Target creature is buried unless owner sings "I'm a little teapot" at the top of their lungs and does the dance.
- Submitted by Dan Negus
- A Walk In The Park - Black Enchant Creature [BBB]
- When A Walk In The Park comes into play destroy all forests in play if you live
in a city. Target Creatury gains forestwalk. If a forest is put into play from
someone's hand then destroy the creature enchanted buy A Walk In The Park.
- Submitted by Chad McGow
- What did you say? - Black Enchantment [2BB]
- You can pretend not to hear the others players until they threaten to kill
you. At this point, you gain X life, X being the number of times they have
had to repeat themselves.
- These young folks, I can't hear a word they say. - Alberto the Annoying

BLUE
- Air Sickness Bag - Blue Instant [U]
- Target creature with flying may attack the turn it comes into play.
- Submitted by Chad McGowan
- Bath - Blue Enchantment [12U]
- Suspends all play until caster goes to have a bath in order to relieve boredom brought by endless campaigns.
- Submitted by James Curry
- Color Blind - Blue Enchant World [B3]
- Cumulative Upkeep: B
- Ignore all color words (Red, White, Black, Green, Blue) on cards in play and those being cast. Restrictions and bonuses no longer apply while Color Blind is in play. This does not affect artifacts.
- Ignorance is bliss
- Submitted by Ken Folsom
- Counter Counter - Blue Interrupt [U]
- Counter target spell which counters a spell.
- Aaaaaaah! Too confusing!--Beginning Magic player
- Submitted by Darren Hewer
- Department Of Funny Walks - Blue Enchant Creature [4B]
- Target non-flying creature you control gains funnywalk.
- I wasn't even drunk... - Chon Cleez, member of Monty Pyton's Walking Circus
- Submitted by Anonymous
- Expectoration - Blue Instant [U]
- Add UUU to your mana pool.
- Submitted by Matt Dubno
- Fake Magic Card Designer - Blue Summon [UUU] 1/3
- Sacrifice and Download One Fake Magic Card Off The Internet And Put It Into Play.
- Submitted by Kyle Hatfield
- Invert - Blue Instant [1U]
- Change all plus signs (+) on target card to minus signs (-), and vice versa.
- Pay an additional 1 if target is a permanent.
- "Hmm. That's not quite what I had in mind..."
- Submitted by Rob Fackler
- Mana Jump - Blue Enchantment [4UU]
- 2 : Add 1 mana to target player's mana pool..
- Submitted by Eric Tyson
- No - Blue Interrupt [UU]
- Counters target interrupt or instant. No can not be the target of spells or effects.
- No more I tell you, no more!
- Submitted by Darren Hay
- Orbital Force - Blue Enchantment [3UU]
- During each of your upkeeps, place a counter on Orbital Force. To remove
a counter, tap 1 Mana. For each counter that is removed, one Creature
that opponent controls is tapped. You choose the Creatures to tap.
The Creature that is forced to tap does not attack, it just taps.
- Submitted by Matthew Morrison
- Order of the Black Vice - Black Summon [1B] 0/1
- Summon Artificer
- First Strike, Trample, Rampage : 1
- Tap : Deal Target opponent 1 damage for each card in their hand in excess of 4
- Tap : Sacrifice Order of the Black Vice to put an Atog token into play. Treat this token as a
1/2 red creature with the ability : 0 - Sacrifice an artifact to give it +2/+2 until end of turn.
- Tap : Sacrifice Order of the Black Vice to put an Ornithopter Token into play. Treat this token as a
0/2 flying Artifact Creature.
- Submitted by David Weiss
- Pinky - Blue Summon [2U] 0/2
- Tap : Sacrifice Pinky to remove any Brain card in play.
- -NARF!- I think so Brain, but, where are we going to find
rubber pants our size? - Pinky
- Submitted by James Callicott
- Sea Gull - Blue Summon [2UU] 2/2
- Flying
- Tap : Sea Gull does 1 damage to any target. If the target is a creature, it
does not untap as normal during the controller's next untap phase.
- Submitted by Anonymous
- Soar - Blue Instant [U]
- Target player gains flying ability until end of turn.
- Submitted by Justin Epstein
- Timewalk II - Blue Instant [UU]
- On the next turn your opponent loses.
- We called up Wizards of the Coast and they said they meant it this
time. Nanny-nanny-boo-boo.
- Submitted by Eric Callahan
- Tim's Evil Twin Brother - Blue Summon [UUUUUUUUU] 1/1
- Trample, Protection From Red.
- During your upkeep, put a counterspell counter on Tim's Brother.
- Tap : Remove 3 counterspell counters to counter target spell. Play this ability as an interrupt.
- Tap : Prevent 1 damage to target Tim's Evil Twin Brother or target Prodigial Sorcerer.
- Tap, UU : Regenerate Target Black Creature.
- Tap, UUUUU : Counter target effect. Play this ability as an interrupt.
- Tap, XX : Add X black mana to your mana pool.
- Submitted by David Weiss
- Warp Reality - Blue Instant [3U]
- Tap to turn card sideways.
- Submitted by Anonymlus
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