Whoa.
Something just hit me.
I had the flash of insight on why someone once commented that if you played Noble Panther, Keeper would get decked. (Whatever it was, must have hit me pretty hard, eh?)
Now this is a long shot, but I think I may have unraveled the long and twisted path of perverse logic that brought some hapless individual to this sad conclusion, and which till now has stymied to best of BD's magic minds. Either that or the lack of sleep and stress of finals has finally gotten to me.
First off, we have to assume that Noble Panther's 3 power of First Strike will kill Morphling before said Shapeshifter can save itself by pumping.
Secondly, we assume that Keeper has no other win condtions outside of one Morphling.
Thirdly, we assume that Keeper has no way to remove Noble Panther.
Fourthly, we assume that both decks in question are of the same size (60 cards)
We now look at a typical Keeper, which relies on drawing many cards during the game to achieve an advantage.
From the inital assumptions, it would seem that Noble Panther would in fact reduce the game to a stalemate, in which case Keeper drawing extra cards would result in it reaching the inevitable point where it runs out of library faster than its wily Noble Panther bearing opponent.
Q.E.D.
(Yes, I'm a sad individual. All you who aspire to go to an Ivy League institution someday, look upon this as a grim warning.)
Ummmm. woudn't morphling just fly, hit for 5 and ignore the Panther????
Shh, dont argue with ROCK SOLID TECH, outsider.
I have an extra swords in the SB against those nasty Noble Panther.dec's.
Here is what the enemy has been playing lately to twart any keepers chances of winning;
NobleKittyTings.dec
BEATS(20)
4 Noble Panther
4 Savannah Lions
4 Mtenda Lion (this is like a rishadan port!!!)
4 River Boa
4 Longbow Archer
STUFF(16)
4 Rancor
4 Swords to Plowshare
2 Seal of Cleansing
1 Aura of Silence
1 Worldly Tutor
1 Sylvan Library
1 Regrowth
1 Balance
1 Strip Mine
MANA(24)
1 Mox Emerald
1 Mox Pearl
1 Black Lotus
1 Strip Mine
4 Wastelands
4 Brushland
4 Savannah
2 Plains
2 Forest
4 Land Grant
Sideboard:
4 COP:Blue
4 ROP:Blue
1 Story Circle
1 Concordant Crossroads (Abyss TECH)
1 Serra Angel
4 Treetop Village (Uncounterable BEATS)
Quote:I have an extra swords in the SB against those nasty Noble Panther.dec's.
Then its all over, bud. Az, can you write to Maro and have it restricted?
and I thought it just made the keeper player laugh so much he could not announce spells until the end of the game.
Nevyn, wow. You should write a Brainburst or Starcity article on in laugh factor of Noble Panther. Spread the secret of its tech, and give us Keeper players everywhere hope once more.
By the way, click here:
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=1733748797
I'm building this deck. Expect winning tournament reports to come. Hear the roar of the panther...Mrow.
Quid Est Demonstratum
Do Keeper decks not run Balance or something? O_o
Forgive me if this entire thread is just a joke.
You dont say...
ROFLMAOOL!
Control vs Beatdown is about stayin alive when the beatdown player's hand empties and then you find Morph ASAP and win :/ It's easier to do this with Keeper, because you have PERMANENT answers to critters... and monoblue simply has to counter everything (though if you don't get Morph fast enough, you're in trouble :/... Keeper doesn't suffer from this )
Anyway, Keeper doesn't have Kegs, so you have to get an early Balance or Abyss :/
Still, some sort of 3-deuce is giving me problems in tournaments when I don't get a lot of Impulses to find my answers to creatures (Keg, Zuran)
Quod Erat Demonstrandum, to be exact.
I still haven't figured out why Prohibit is a good counterspell however. :P
It's obvious. With no kegs he needed some way to stop early creatures.
There actually is a case for prohibit. I even caught Matt running it a a red blue deck once. His reasoning was as follows,
Against agro
Early game, mana leak stops creatures
Early game, prohibit stops creatures
Late: ML may stop something if they tap out, can be played around.
Late: Prohibit, will stop spells that cost less than 4 mana. Since no well built agro deck has cards which cost more than 4 mana its a hard counter, if a somewhat inefficient one.
Against Control:
Mana Leak works early game (first few turns) or at the tail end of a counter war. But if they top deck a yawg will at the after a counter war and all you have is this guy you just lost.
Prohibit: Counters ancestral, mox monkey, sylvan and other classic early game threats. In a counter war it stops mana drain at any point, not just the end (although it cant hit force). In a top decking situation its a hard counter against some of the most broken cards in keeper, ancestral and yawg will, as well as sb hate like miner.
All that said, I notice its not in his current keeper build, so maybe testing didn’t match with theory. Then again mana leak isn’t in his keeper build either, so it could be the prohibit tested better than leak but that neither made the cut.
All counters pale in comparison to the ultra secret teck:
FORCE VOID!
I know that you are all jealous.
thats ok, you should all just pick up the shattered ideals of t1, and fit 4 into every deck!
-Freddie
Well, prohibit is good enough to make it into my little brother's control deck. He has no mana drains, no duals, and 1 FoW, so he really likes a counter that costs 1U (or 3U) instead of 1UU, like forbid, etc. He also doesn't want "soft" counters because he doesn't run more than 10 or 11 total, so mana leak was often worthless. However, once extended rotates, he may lose the prohibits (or that may wait until he gets drains)
Summary: It's a good card...when you can't play with one of the 3-5 better option (for whatever reason). But if you're playing it as counters 17-20 you might start wondering wether you want other stuff in your deck (like Fof, phid, keg, morph, impulse, power, Btb, whatever) 20 counters leaves you with like no room for anything
You just wait till i Spelljack your Ancestral!!
The most obvious problem is the lack of synergy bewtween Concordant Crossroads and Treetop
Village. Add Mishra's Factories to fix his and make the deck tier one.
And while you're at it add Fastbond for the possiblity of the god draw: land, fastbond, land, concordant crossroads, lay Mishra's Factory, land, activate factory. I am at 17, opp at 18.
Will, yeah, you were dead on. Prohibit tested to be not entirely crap, but worse than plaiyng a manaleak or a plain ole' counterspell. It has advantages over either ,but is a worse card overall.
Compulsion + Circular Logic /w 1 card in the graveyard = Force Void.
Noble Panther + Armadillo Cloak Ownz
The true anti keeper tech is Fog of Gnats.
Wouldn't Mystic Enforcer be better at decking Keeper since it can fly to block Morphling? Threshold is easy since everything else you have is countered/destroyed by the unsuspecting Keeper player
Magimaster: Fog of Gnats doesn't survive The Abyss
Dope!! :P
well neither does Noble Panther ;)
still..I remember my good old days when it was the 4 Fog of Gnats on one side facing off against the 4 River Boa's on the other side :D
Rebel : Mystic Enforcer can still get plowed or Edicted, but true it would probably pose some headaches as well.
more anti keeper tech : Longbow Archer with a crusade in play :D :D :D
nah that one's too cheezy...
Hrm. For some reason I thought Noble Panther was pro black.
I've pulled Longbow Archer with Empyrial Armor vs Morphling before
http://www.geocities.com/concordmagic/noblepanther.htm
LOL Zherbus
In the picture there's a black lotus which could be used to pump the morphling
That wont help it from getting DECKED!
By the way, this humor is just that. People who post;
'But Couldn't keeper just swords it?
Balance it?
Counter it?
ABYSS it?
Make morphling fly over it?'
Are missing the point of a joke.
Azhrei is currently arguing that a knife is as good as a gun at killing people in the rumours mill so I guess Noble Panther is as good as Morphling.
Would restricting Noble Panther reduce the threat posed to Keeper? Sadly I think the DCI is sadly out of touch with this new type I tech.
Also missing one of the givens:
"Thirdly, we assume that Keeper has no way to remove Noble Panther. "