Deck idea off one of K-Run's comments... Peace of Cairn

Beyond Dominia: The Type One Magic Mill: Deck idea off one of K-Run's comments... Peace of Cairn

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By Burning Ice, the Elementalist (Burningice) on Sunday, May 05, 2002 - 01:23 am:

Ok. I have no idea if this will work in practice or is just a silly idea, but here goes anyways.

Peace of Cairn

Combo/Kill (20)
-----
4 Peace of Mind
4 Spirit Cairn
4 Squee, Goblin Nabob
4 Violent Eruption
4 Fiery Temper

Card Drawing/Search (10)
-----
1 Enlightened Tutor
3 Land Tax
1 Scroll Rack
4 Gamble

Misc (8)
-----
1 Replenish
4 Aura of Silence
1 Balance
1 Zuran Orb
1 Soldevi Digger

Mana (23)
-----
1 Black Lotus
1 Mox Pearl
13 Plains
7 Mountains
1 Strip Mine

Anyways, the deck should be fairly straight forward. Using Peace of Mind and Spirit Cairn, create 1/1s out of the wazoo. Use the madness cards to finish opponent off.

Thoughts? Does this deck deserve working on?


By Rakso, Patriarch & Rules Ayatollah (Rakso) on Sunday, May 05, 2002 - 01:27 am:

Just combo it with Wild Research instead.


By Matt D'Avanzo, Paragon of Vintage (Matt) on Sunday, May 05, 2002 - 02:51 am:

Because it's so much stronger to gain life with peace of mind than draw cards with compulsion?

Firey Tempers and other madness cards are weak effects period. Why play something that is AS good as a Bolt IF it's discarded....when you can just play Bolt?


By Rakso, Patriarch & Rules Ayatollah (Rakso) on Sunday, May 05, 2002 - 03:00 am:

I think I forgot exactly when the discard happens. Scratch that.

I mentioned Bazaar in another thread if you want to try it.


By Burning Ice, the Elementalist (Burningice) on Sunday, May 05, 2002 - 03:07 am:

Matt: no of course not. But I figured keeping the deck two colors would be more advantageous than making it three. As for why play Temper over Bolt, Lightning Bolt doesn't do 3 damage when discarded and also give me a 1/1 flyer, etc.


By Kirdape3, the Court Jester of Beatdown (Kirdape3) on Sunday, May 05, 2002 - 03:27 am:

Basically to beat this deck you only have to stop one thing, and that's the Cairn itself. I don't care a damn if you're gaining three life to Bolt me, but I do start caring after the tenth 1/1 shows up. Control should have no problems whatsoever with this deck, and it's still very slow to set up against Suicide, Sligh, or Stompy. The idea seems 'neat', but in practice it's a very clunky deck.


By Sylvester (Sylvester) on Sunday, May 05, 2002 - 08:42 am:

... Why don't you try to make a prison deck with Solitary Confinement instead?


By Rakso, Patriarch & Rules Ayatollah (Rakso) on Sunday, May 05, 2002 - 09:56 am:

Because if you can get Confinement running you can protect a Morphling or do something that can kill the opponent?


By Burning Ice, the Elementalist (Burningice) on Sunday, May 05, 2002 - 11:16 am:

Yeah. I'm going to try making it blue/white instead, and I'll post something eventually when I'm done.


By Sylvester (Sylvester) on Sunday, May 05, 2002 - 11:30 am:

Rakso: Except it'd probably be superior to the engine he's currently using.


By Matt D'Avanzo, Paragon of Vintage (Matt) on Sunday, May 05, 2002 - 02:50 pm:

>>>Matt: no of course not. But I figured keeping the deck two colors would be more advantageous than making it three.

Booooo! You know my approach to deckbuilding: if it isn't 3 or more colors it isn't type I.


By K-Run (K_Run) on Sunday, May 05, 2002 - 06:30 pm:

Hehe my approach is the exact opposite.


By Matt D'Avanzo, Paragon of Vintage (Matt) on Monday, May 06, 2002 - 10:22 am:

Well, that's IF you don't count Invincible Counter-Minotaur.


By K-Run (K_Run) on Monday, May 06, 2002 - 12:48 pm:

Hehehe...
Actually my Minodeck is blue/red. It was painfull to add the blue, but not being able to hardcast Illusionists or use their ability was too problematic. I don't know if Miser's version uses a third color, but being bicolored allows me to use Blood Moon or Back to Basics, to punish those who play Type 1 decks. ;-)


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