Sideboard against Tog and Tings?

Beyond Dominia: The Type Two Magic Mill: Sideboard against Tog and Tings?

By greyfell on Wednesday, February 13, 2002 - 02:44 am:

I hope to be playing a draino style deck in a tournament this coming friday. Can anyone suggest good sideboard cards for use against Tings or Psychotog?

And if I had to splash a third color (its the standard Blue/green right now), which color?

By Erkka Pynnönen (Serpent) on Wednesday, February 13, 2002 - 07:48 am:

Unsummon might be a nice card against Tog and Tings (assuming that ppl will not cast a Mongoose after Obliterate).

I'd splash white for the incredible sb cards:

CoP: whatever <- Basic stuff.
Sacred Ground <- Just counter Balance.
Mystic Enforcer <- You have threshold. Eats up black d00ds.
Life Burst <- Brilliant against Tog.

By Arachneos on Wednesday, February 13, 2002 - 08:50 am:

Mana Short. It is good against Tings. Mana Short in response to Orim's Chant so you can counter the Ballace or in response to Ballance or Obliterate so they will not cast anything after that. It is also good in counter wars against Tog.

By DE, Land Destruction a Specialty (De) on Wednesday, February 13, 2002 - 10:36 am:

Memory Lapse can be fatal against Tings, but its not bad against Tog in an aggro-control type deck. Lapsing FoF or a deperate Burst is usually effective.

By Greyfell on Wednesday, February 13, 2002 - 12:59 pm:

I've heard various people say that Wild Mongrel is decent Versus Ting's as you can dicth your hand to it, forcing them to ditch their own hand, and turn it into a top deck race.

Thoughts on this? I personally like my odds of drawing any of my multiple 2 casting creatures opposed to his Mongoose

By Bjimminy (Bjimminy) on Wednesday, February 13, 2002 - 01:13 pm:

Life gain is an effective strategy against 'Tog, but I don't think draino (Tolarian Wind) strategies work well in a fourth color.

Mystic Enforcer is not very good against most 'Tog decks I've seen. The problem is that Tog is usually running 6-8 blue removal spells. Your Enforcer will sit home to block the Psychatog, then it gets Aether Bursted and countered.

For that very reason, Spellbane Centaur is good out of the sideboard. The trick for you is to keep your creatures on the table against Psychatog.

Tangle could be good against the Tog. Tap him down for two turns to try to get in some swings.

Mana Short is definitely the right play in Blue against 'Tings.

By Nathan C on Wednesday, February 13, 2002 - 04:26 pm:

Hey greyfell, I think Morningtide could be a good sideboard vs. both, assuming you don't need threshold or cards in your own graveyard. (Remember, no cards in graveyard = small Psychatog, no lands in graveyard = small Terravore) It's cheap, too, only two mana. Of course, it's not legal till March, though....

By Greyfell on Wednesday, February 13, 2002 - 07:08 pm:

okay NathanC. One thing, morningtide is rare. I hate having to buy rares (just check my writing online)
and Draino is ALL about having threshold so your were bears are 4/4 elves :)

By JamesK on Wednesday, February 13, 2002 - 09:38 pm:

Morningtide wouldn't be that good anyway, because if it was late enough in the game for it to matter, Tog would counter it, and Terravore would still get to swing at least once before you have the mana after an Act or Obliterate.

The best thing against Tings is to have a WIld Mongrel out. They won't Balance because you'll ditch the hand and recover faster from the Apocalypse. And by the time they get obliterate mana, you should kill them. There's not much that can stop Obliterate/Mongoose, though, so maybe board in Temporal Spring to SLOW DOWN their lands. Maybe that would be stupid, though, and if it is, somebody tell me.

Against Tog, you know they'll bring in SLay and/or Hibernation. The Spellbane Centaur is good, or you could use some non-Green beatstick like Thought Devourer. Insist would be great, too.

By Nathan C on Wednesday, February 13, 2002 - 10:11 pm:

Whoops, sorry, forgot you were playing Draino. I guess that wouldn't work that well, then.

By folgerty on Thursday, February 14, 2002 - 12:47 am:

tangle isn't good against tog, you wanna run moment's peace. they'll have to counter it twice. which is much good.

By Greyfell on Thursday, February 14, 2002 - 02:16 am:

Nice point Folgerty, with the Moments Peace tech.

JamesK: Temporal spring might be a good idea. Though I might just run Boomerang. (heck, might run both siding in one or the other against Tings)

Balancing Tings *DOES* run search right?

By folgerty on Thursday, February 14, 2002 - 10:03 pm:

tings looks like this if it's straight off the net

4 act
3 obliterate
4 vore
4 nimble goose
3 fof
3 syncopate
3 orims chant
4 fire/ice
4 chromatic sphere

then all the crappy land i don't feel like writing down. the 8 cantrips and 3 fof are enough card draw to get all the combo parts, so it doesn't need search cards. i've taken out syncopate,a nd i'm running repulse now. i think it works better, and sides, it's another cantrip and frees up sb space. which reminds me, i need some input on my sb.

4 aura blast
1 obliterate
1 orims chant
3 moment's peace
3 mana short
3 something, can't think of what, prolly memory lapse or something.

oh well, it's fun blowing up the world.

By Xenoc on Thursday, February 14, 2002 - 11:00 pm:

Here's my draino SB with explainations:

4 Temporal Spring - Great against 'tings, its practically a Time Walk if you cast it on one of their lands.

4 Blurred Mongoose - Uncounterable and untargetable means that you only have to watch out for Innocent Blood or Chainer's Edict. Its not fool-proof and can go down rather easly to a tog, but hopefully they'll use up enough resources trying to handle it that you can play some other threats.

4 Gainsay - With so many good Type 2 decks now with at least some U having this straight forward counter just makes sense.

3 Tangle - Nothing like letting an opposing creature deck through everything and the kitchen sink and just casting Tangle to set up your own uber-strike the next turn (or two).

By Endijian, Noble of Sinoda on Friday, February 15, 2002 - 12:49 pm:

Against R/G (and you'll see R/G -Frog in a Blender-, just because it is the best deck against Atog) try Krosan Beast, or, for non-rare-Buyers, Metamorphic Wurm.

By folgerty on Saturday, February 16, 2002 - 03:29 am:

not tangle!!! Moments peace!!! so much better, it works twice!!!

By Zhalemir on Saturday, February 23, 2002 - 07:20 am:

Greyfell, I played vs Tings last night and used precisely the tech you describe (ie discard everything via Mongel or Psychatog) he didn't like it one bit, in fact he seemed to waver about playing Balancing Act at all with a mongrel in play. (I also learnt to remove all my own graveyarded land via Tog to shrink his Terravore)

As you say, it then becomes a topdeck race, and the best solution to his Terravore would be either Innocent Blood or Chainer's Edict (Therefore splash black) Bounce is a temporary solution (Recoil could be kill if you float the mana and pitch everything else) - but for all other bounce, although he sacs his land to play the Vore, he runs so much, he can soon go again. Blood or Edict also seem to be excellent options vs Tog: most "pure" Tog decks only run the four Togs

Temporal Springs seems an ideal SB option vs Tings: almost every land is CIPT, and it is vital for him to get early draws. In fact, it would be better than hoping a counter would work: he always Chanted first, and I found all my counters simply got pitched to the dog.

As JamesK states, Tog typically SBs Hibernation and Slay but G has a ready-to-go solution: Mongrel with a Rootwalla in hand. Pitch the walla to recolour the dog and, in the case of Hibernation, get the walla back for seconds.

By Mike on Saturday, February 23, 2002 - 04:26 pm:

Okay, i think a definite in a sideboard for Tog's, if you are playing GREEN, is Ground Seal. Cards in all graveyards cant be target of spells or abilities. That takes out Togs ability to pump up, right? It works, also, because Tog decks never really have cards to remove enchantments...

By 20to0 on Saturday, February 23, 2002 - 11:13 pm:

No, it doesn't work because the Tog doesn't target cards in graveyards... in fact, I can't think of a single good use for Ground Seal.

By Guapeton on Saturday, February 23, 2002 - 11:39 pm:

i used a copy on my wild zombies 1.x deck, mainly agaisnt all the phyrexian furnaces that were maindecked during the season...

By Nanka on Sunday, February 24, 2002 - 12:09 am:

How about Angelic Wings against Psychatog? While it's on the table, Psychatog is a mere 1/2.

In an Enforcer Deck, it also can protect your Enforcer against Edict; in comparison to Repulse, it is easier on the mana. And with an Enforcer and Angelic Wings in play, you can safely attack against a Psychatog deck. Better than that, it will take Psychatog until the next turn to replay it and yet another turn to attack. In that time, you can get in 3 hits, which should often win you the game.

By Exodus on Sunday, February 24, 2002 - 12:41 am:

How about Bind? I used it a JSS and after Oscar the Grouch eats all his garbage you just play Bind which counters the whole thing and leaves them without graveyard to use. Plus you get the good old cantrip. Who knew Bind was playable? =-)

By Nanka on Sunday, February 24, 2002 - 09:34 am:

My bad...I wrote Angelic Wings when I meant ANGELIC SHIELD.

By Nanka on Sunday, February 24, 2002 - 09:47 am:

Also, I forgot to mention that Phelddagrif with Angelic Shield can cause 'Tings to just fold up their cards because you can respond to Balancing Act by making 2 creatures, saving your Phelddagrif and your Angelic Shield; Terravore goes home.

As for Obliterate, Meddling Mage should fit the bill.

By Exodus on Sunday, February 24, 2002 - 02:01 pm:

Meddling Mage will always get fire/ice for 2. the best counter to Tings is discard and the best counter to Tog is Aggro. Plain and simple.

By Warwolf (Warwolf) on Sunday, February 24, 2002 - 02:04 pm:

Bind isn't playable. Bind would only counter ONE activation of the Tog.

By god of death on Monday, March 11, 2002 - 02:17 pm:

this woulnd work 4 a draino deck but if u r playin red white in some way or shape overmaster& morning tide uncounterable morning tide is amazing bye bye
tog but u have 2 play out the combo cause late game they could be able 2 counter both so u mihgt have 2 use one overmaster 4 soemthign stupid so they might possilbe let it go next time

Add a Message

This is a public posting area. If you do not have an account, enter your full name into the "Username" box and leave the "Password" box empty. Your e-mail address is optional.