Posted by Chaos Overlord on May 21, 1998 at 20:13:29:
In Reply to: Sage, Avatar, Chaos, Trigger & others; Please comment on my infinite fireball deck posted by Dæmon on May 20, 1998 at 17:53:43:
: I don't have any P9+, or that many new cards, visions+.
: Which Cards do I pull out of here and still keeps this
: a competative deck?
: 4 Plateau
: 1 City of brass
: 3 Gemstone Mines
: 7 Mountains
: 6 Plains
: 2 Fireball
: 2 Disintegrate
: 2 Rocket launchers
: 4 Atogs
: 2 Ornithopters
: 3 Roterothopters
: 3 Brass men
: 4 Ashnods altars
: 4 Enduring renewals
: 3 Disenchants
: 1 Arenson's aura
: 2 Enlightened tutors
: 1 Shield of the ages
: 1 Sol ring
: 1 Skull of orm
: 1 Meekstone
: 1 Fork
: 1 Alabastar potion
: 1 Balance
: 2 Feldon's canes
: 2 Energy storms
: 1 Jaymdae tome
: 1 Wheel of fortune
: 1 Righteous aura
: 1 Triassic egg
: 1 Land tax
: 1 Dragon engine
Too much combos going on here...and all are based on Enduring Renewal. A deck with at least 8 counterspell would beat this (since only thing that needs to be countered is Renewal).
Focus the deck on one combo (I'd suggest old Fruity Pebbles - Goblin Bombardment, Renewal and 0cc creature). Use 4 Renewals, 4 Bombardments, 5-6 0cc creatures (I'd recommend 4 Shield Sphere and the rest Phyrexian Walkers since they survive AEther Flash; or you might try Kobolds if you are more afraid of Aura of Silence than AEther Flash and creatures).
For the rest of the deck, use few Aura of Silence (to get rid of Disks and other Auras), 4 Enlightened Tutors, 2 Argivian Find, 4 Tithe (very good), counterstuff - 2-3 Force of Will, 4 Arcane Denials (you might try Mana Leaks, but you'll run into problems when you face hard-core counterspell decks), few basic Counterspells.
Although the most powerful combos in t1 are Mana Drain/Amnesia (game over for opponent, if played at right time) and recursing Ancestral enough times.