Posted by Bruce on May 09, 1998 at 13:18:43:
In Reply to: Please, Any Serious Type Oners Critique my Deck posted by X BARD X on May 04, 1998 at 11:36:35:
: Land: 19
: Library of Alexandria
: City of Brass (4)
: Tundra (4)
: Plateau (4)
: Volcanic Island (4)
: Strip Mine
: Maze of Ith
: Spells:26
: Time Walk
: Time Twister
: Ancestral Recall
: Recall
: Regrowth
: Demonic Tutor
: Amnesia
: Mana Drain (4)
: Mystical Tutor (2)
: Wheel of Fortune
: Fork
: Swords to Plowshare (4)
: Disenchant (3)
: Moat (2)
: Balance
: Braingeyser
: Artifacts and Creatures:16
: Frenetic Effreet (4)
: Jayemdae Tome (2)
: Mox Pearl
: Mox Saphire
: Mox Emerald
: Mox Jet
: Mox Ruby
: Sol Ring
: Black Lotus
: Zuran Orb
: Ivory Tower
: Tormods Crypt
: Total Cards 61
: Of Course it is of the Weissman School of Magic, but sometimes i will Mana Drain a fireball or disentigrate, and have nothing to spend the mana on. Should i add a Krevaks tourch?, Mishras factories?, Disrupting Sceptors? Most of my loses come against discard decks, but worst is green/red/blue counter burn decks.
: any serious critique would be helpful, because of a lack of Type I players in Indianapolis (and in general)
: thank you,
: X BARD X
: King of Bards
if you aren't worried about geddon, try out a mana severance. severance, remove al the land, start timetwistering away- the goodies don't stop
if you lose to mana draining your self, play 4 tutors. damnit, find the fireballs when you need em
i would try another moat, 1 aura of silence in place of a disenchant, no fork and no wheel (fork is RR, not a good thing, and wheel doesn't help your strategy)
maze is worthless. try some wastelands of your own
and yes, you want a mirror !!!
SB sugestions:
dwarven miner
mox monkey
tithe (LD)
aura of silence (prison decks, void decks, etc)
energy storm (this card is the best card that noone plays with. kills flying beatdown, destroys burn decks for a turn or 2- all you need normally)
and pyroblast/hyrdoblast
maybe also move the crypt to SB from main deck- to make your deck sixty cards)
as for the frenetics, they're good and all, but i wonder about them as kill cards. maybe only 3 ? or you could try ophidians, the best creature none plays in type1
other minor gripes
i would suggest relearn instead of recall- mainly because recall requires a discard, but most importantly, it removes itself from the game- yek
i also like 1-3 force of will- 1st turn voids suck !
some other ponderings