The Awakening

    by Brad Smits

         With the advent of Visions, a new creature type has appeared: Chimeras. At first glance, Chimeras don't appear too impressive. A 2/2 for 4? Not a good deal. Toss in one of the major special abilities (flying, first strike, doesn't tap to attack and trample)? OK, but not great. Give it the ability to sacrifice and give a +2/+2 counter and its special ability to a fellow Chimera? Now, you have possibilities there...!

         Is a Chimera about to get bolted, balled, or incinerated? Sac it, and pump up another one of your Chimeras. Combine this with the greatest creature recycler in existence, Bone Harvest, and there is one nasty recycling plant in process. Get a bone harvest in hand, and sac a couple Chimeras, and buff up one or two in play. Run out of Bone Harvests? Then recycle everything with the (non-restricted in T2) Feldon's Cane.

         By themselves, the Chimeras are merely a cute idea. This is where another intesting card from Visions comes in: Helm of Awakening. This unassuming little card opens up all sorts of possibilities for artifact decks. For a measely 2 generic mana, this little artifact causes all spells to cost 1 generic mana less. With the four of these in this deck, you can churn out Chimeras for free. Combined with the Howling Mines to get Chimeras as quickly as possible, you have a Chimera-churning machine one your hands. Toss in the ever-cheap Phyrexian War Beasts and Dark Rituals, and you have a FAST Chimera-churning machine.

         But, like every deck, this one can get slowed down. Don't have the Howling Mine or Helm of Awakening you need? This is where the easy-to-abuse Vampiric Tutor comes in. As an instant, for B, search your deck for ANY card, and put it on the top of your deck. Instant solution for all problems.

         As always, try to tweak this deck to suit your specific gaming tastes. Maybe a Jayemdae Tome to speed up card acquisition even faster? How about something like the Hive to use your mana on when all your creatures are free? You decide.

    "The Awakening"
    Artifact
    4 Helm of Awakening
    4 Brass-Talon Chimera
    4 Iron-Heart Chimera
    4 Lead-Belly Chimera
    4 Tin-Wing Chimera
    4 Phyrexian War Beast
    4 Feldon's Cane
    4 Howling Mine
     
    Black
    4 Bone Harvest
    4 Vampiric Tutor
    4 Dark Ritual
     
    16 Swamps
     
    (60 cards, Visions T2 Legal)       

    If you have any critiques or questions on this deck, or would like to suggest a theme for a future deck, you can reach me a o***n@t***t.com.

    Until next month,
    Brad Smits
    (Doomsday in the Mills)
    Email: o***n@t***t.com

    Magic: the Gathering is a Registered Trademark of Wizards of the Coast