|
|
by Mariano J. Benito
Surviving in Weenieland
Hi, everybody. I've received some e-mail regarding weenie decks.
M:tG's last expansions have given a wide range of good weenie
creatures (flankers, fledgling djinns, "2/2 + ability for 3," Visions
pets, Skulkin' and Tar Pit Warriors, ...), so creature combat is
becoming more and more important. Weenie decks never lose their
chances to win, but they never outnumbered other types as they do now; at
least in my town.
It's time to beat them all. Let's fight those insects. We have two
possibilities:
WAITING FOR ROBERT
In weenieland, BOB rules. If I have him on my side, everything will
be easier. His fee, on the other hand, is much too high.
Llanowar Elves usually get him quicker and cheaper. Some Marble and
Moss Diamonds will be accepted to pay for him. I'll use them. However,
if those Thawing Glaciers could melt, I can get more Plains and
Forests to play Bob. It's my life what it's in play.
Anyway, Bob usually doesn't come in the first turns. So, I'll get
some time disturbing the swarmers. Maybe God will release his Wrath.
Maybe they can get upset with Creeping Molds. Then, maybe they can get
Disenchanted. Who knows?
But I fear that won't be enough. I can send my Peacekeepers to convince
swarmers, maybe I myself can Talk about Peace. Grass is high, even
for elephants. It won't be enough. Some scattered Swords can build a
Wall, but they doesn't block everything. Bob is VERY slow, he enjoys
being late. Redwood Treefolks and Giant Spiders do their best to stop
this avalanche, but they are passed by. I face them personally. I
suffer some damage. This is the end.
In fact, this is not the end. This is Bob's style. Here he is. He rescues
me, splashes those nasty critters around me, and kills whoever crosses
his path. I won, of course.
- CASTING:.....
-
- MANA SOURCES:...............
- 3 Thawing Glaciers
- 9 Forest
- 9 Plains ................ as LANDS
-
- 3 Marble Diamonds
- 2 Moss Diamonds ......... as ARTIFACTS
-
- 3 Llanowar Elves ........ as EARLY BLOCKERS
-
- DEFENSE:....................
- 2 Peace Talks
- 1 Elephant Grass ........ as ENCHANTED DEFENSE
-
- 2 Peacekeepers
- 4 Wall of Swords ........ as CREATURE DEFENSE
-
- 3 Giant Spider
- 4 Redwood TreeFolk ...... as THEY ALSO ATTACK
-
-
- DISTURBING OTHER MAGI.......
- 2 Disenchant ............ as NO TOYS, PLEASE
- 2 Creeping Mold ......... as NO LAND, EITHER
- 4 Wrath of God .......... as LEAVE ME ALONE!!!!!
-
-
- BOB's GANG..................
- 1 Colossus of Sardia .... as BOB
- 1 Xanthic Statue ......... as BOB'S COUSIN
- 1 Force of Nature ....... as BOB'S ANGRY GRANDMA
- 2 Craw Giants ........... as BOB'S TWIN BOTHERS
- 1 Crash of Rhinos ........ as BOB'S PETS
Back to the Top
"I'M NOT SO PEACEFUL"
As in real movies, some supporting-role actors play their role better
then the main characters. That's what happened to Bob. One of his
assistants caught my deepest interest. The winner was "Peacekeeper".
In Bob's, he earned as much time as he could, while BOB decided to
arrive. He was a passive subject. Now, he is much more active, and
becomes the key card of the deck. He won't let anyone attack, but
there's always another possibilities.
Weatherlight's Fire Whip can build up Tims from any one creature,
even from our Peacekeeper. Good combo, I think.
So, we are going to win by Direct Damage cards. We need more Red DD
cards, and more White defense cards. It sounds like RW Control....
There aren't many permanents, so I'll add 2 artifacts. Bosium Strip,
to reuse DD cards, and Nevinyrral's Disk, to wipe out any other
nasty permanents.
One last problem. Brothers of Fire are good targets for Fire Whip. But
they
also make us lose some life. That's why there are so many cards
for us to get some life. They even keep you alive if Peacekeepers
don't like to be with us early enough.
So, here's the Deck.
"I'm Not So Peaceful" |
WHITE
4 PEACEKEEPER
2 Wrath of God
4 Disenchant
1 Healing Salve
|
Red
2 Brothers of Fire
4 Fire Whips
2 Mana Flare
4 Incinerate
2 Fireblasts
3 Kaervek's Torches
3 Fireball
|
Gold
3 Energy Bolt
|
Artifact
3 Nevinyrral's Disks
2 Bosium Strips
|
Land
2 Thawing Glaciers
8 Plains
11 Mountains
|
|
Back to the Top
Mariano J. Benito
[ Back to August 1997 Table of Contents ] [ Back to Beyond Dominia ]
Magic: the Gathering is a Registered Trademark of Wizards of the Coast
|
|