Beyond Dominia July 1997 -- Vol.2, No. 7

 
by Erin Feeney

Deck Copycats
The need for Deck originality

Hello again, it's your old buddy back to rant and rave about whatever is on my mind. And this month's hot topic is that of deck originality and construction.

I'll begin by letting all of you know how I feel about the current state of things. People who play in tournaments consistently play decks that are easily classifiable in a few different categories. This is pathetic. Xerox-boys who run around looking for the deck list of someone who won a tournament are uncreative, lazy, and shouldn't be playing the game in the first place.

Now, let's get a few things straight. Arguably, the most important part of Magic is deck construction. Without a decent deck, you've got nothing. So if you aren't willing to expend the brain power to figure out a deck concept that isn't so overused that people are able to classify it in a few turns, why are you playing the game? Many of the people I know come up with new, ingenious deck ideas, or, at least, ideas that are a twist on tried and true deck concepts.

An example of this is my friend Tom. He recently made a stasis deck out of blue and green. Odd colors for a stasis deck, but he made it work well. With instills and prodigals, he could make people tear their hair out before the match was over. Best of all, he used the Visions card Quirion Ranger to both untap a creature, and return a forest to his hand. A brilliant concept when put to work, the deck trashed several "classic" deck styles.

So why exactly are a significant number of us copying deck concepts? Well, the most common excuse that I can think of is that the only way to win is to use these deck concepts. This is not true. The fact is that if so many people play these types of decks, sheer odds will win out, and one of these people will win the tournament. Since money was introduced, a large number of people have forgotten why they spent insane amounts of money on cards: fun.

The sad thing is, most of the hard-core copiers refuse to change their ways when you confront them with the fact that they don't have an original idea in their head. They just get defensive and say they can play any kind of deck they want to. And of course they can, but that doesn't mean that you don't have to stop annoying them about it.

Did this little tirade make you p.o'd? Did it make you grin a little bit? Can you read? If you answered yes to any of these questions, write to me! I can't get enough mail, so keep those letters coming!

      Erin Feeney
      u***d@i***i.com

 
All commentaries are the opinions of the author, and do not necessarily reflect those of Beyond Dominia


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